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vrijdag 2 oktober 2009

Gamasutra Talks at Length with Brian Knox

Gamasutra Talks at Length with Brian Knox

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Christian Nutt of Gamasutra had an opportunity to speak with Aion Producer Brian Knox at length about the launch of the game.

While many say it was a simple matter of translation, the Western Team localizing Aion for the North American and European markets had a gargantuan task.

Knox discusses the trials and travails of making the game unique in its own right for the new audience.

It's a fascinating read, and Knox seems to always have some good answers.

Topics: Interview
Related Games: Aion (PC)


Source: IGN.Com RSS


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